
Log Starting [2023/08/29 13:02:19]
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(world_editor_files, recursive, alternative): 'world_editor_files' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(world_editor_files, 0, ''): 'world_editor_files' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/primitives/, not recursive, alternative): 'l:/primitives/' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/primitives/, 0, ''): 'l:/primitives/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/creature, recursive, alternative): 'l:/leveldesign/game_elem/creature' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/creature, 0, ''): 'l:/leveldesign/game_elem/creature' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/plant, recursive, alternative): 'l:/leveldesign/game_elem/plant' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/plant, 0, ''): 'l:/leveldesign/game_elem/plant' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/items/harvest/, recursive, alternative): 'l:/leveldesign/game_elem/items/harvest/' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/items/harvest/, 0, ''): 'l:/leveldesign/game_elem/items/harvest/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/dfn, recursive, alternative): 'l:/leveldesign/dfn' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/dfn, 0, ''): 'l:/leveldesign/dfn' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/mission/, recursive, alternative): 'l:/leveldesign/game_elem/mission/' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/mission/, 0, ''): 'l:/leveldesign/game_elem/mission/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(continents, recursive, alternative): 'continents' is not a directory, I'll call addSearchFile()
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(continents, 0, ''): 'continents' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:02:19 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64/ligoscape.cfg' in the config file
2023/08/29 13:02:19 WRN   e0 world_editor.exe path.cpp 585 NLMISC::CFileContainer::lookup : PATH: File (file_index.cfg) not found (file_index.cfg)
2023/08/29 13:02:19 WRN   e0 world_editor.exe ligo_config.cpp 262 NLLIGO::CLigoConfig::reloadIndexFile : Can't find index file 'file_index.cfg' in search path, no file index available for alias
2023/08/29 13:02:19 DBG   e0 world_editor.exe dynloadlib.cpp 213 NLMISC::CLibrary::loadLibrary : Loading dynamic library 'nel_drv_opengl_win_r.dll'
2023/08/29 13:02:19 INF   e0 world_editor.exe dru.cpp 109 NL3D::CDRU::createGlDriver : Using the library 'nel_drv_opengl_win' that is in the directory: 'nel_drv_opengl_win_r.dll'
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl_extension.cpp 1616 NL3D::registerGlExtensions : 3D: OpenGL 4.6.0 NVIDIA 535.104.05 / NVIDIA Corporation / NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1622 NL3D::registerGlExtensions : 3D: Available OpenGL Extensions:
3D:     GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
3D:     GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
3D:     GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader 
3D:     GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance 
3D:     GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
3D:     GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
3D:     GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
3D:     GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
3D:     GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
3D:     GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
3D:     GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex 
3D:     GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 
3D:     GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
3D:     GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
3D:     GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
3D:     GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness 
3D:     GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
3D:     GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
3D:     GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
3D:     GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
3D:     GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
3D:     GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
3D:     GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
3D:     GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
3D:     GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
3D:     GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
3D:     GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
3D:     GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
3D:     GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
3D:     GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
3D:     GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
3D:     GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
3D:     GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add 
3D:     GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate 
3D:     GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
3D:     GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
3D:     GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
3D:     GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
3D:     GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float 
3D:     GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
3D:     GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
3D:     GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
3D:     GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
3D:     GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
3D:     GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
3D:     GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
3D:     GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
3D:     GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles 
3D:     GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
3D:     GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile 
3D:     GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd 
3D:     GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
3D:     GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor 
3D:     GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color 
3D:     GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image 
3D:     GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence 
3D:     GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 
3D:     GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
3D:     GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
3D:     GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
3D:     GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite 
3D:     GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 
3D:     GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object 
3D:     GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
3D:     GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 
3D:     GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout 
3D:     GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit 
3D:     GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option 
3D:     GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info 
3D:     GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent 
3D:     GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
3D:     GL_SGIX_shadow GL_SUN_slice_accum WGL_EXT_extensions_string WGL_EXT_swap_control  

2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 592 NL3D::setupARBMultiTexture : 3D: OpengGL Extension 'GL_ARB_multitexture' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 654 NL3D::setupARBTextureCompression : 3D: OpengGL Extension 'GL_ARB_texture_compression' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 674 NL3D::setupARBTextureNonPowerOfTwo : 3D: OpengGL Extension 'GL_ARB_texture_non_power_of_two' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1091 NL3D::setupARBMultisample : 3D: OpengGL Extension 'GL_ARB_multisample' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 716 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_vertex_array_range' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 719 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_fence' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 756 NL3D::setupEXTTextureCompressionS3TC : 3D: OpengGL Extension 'GL_EXT_texture_compression_s3tc' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 767 NL3D::setupEXTVertexWeighting : 3D: OpengGL extension 'GL_EXT_vertex_weighting' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 783 NL3D::setupEXTSeparateSpecularColor : 3D: OpengGL Extension 'GL_EXT_separate_specular_color' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 792 NL3D::setupNVTextureEnvCombine4 : 3D: OpengGL Extension 'GL_NV_texture_env_combine4' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 873 NL3D::setupARBTextureCubeMap : 3D: OpengGL Extension 'GL_ARB_texture_cube_map' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 892 NL3D::setupNVVertexProgram : 3D: OpengGL Extension 'GL_NV_vertex_program' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 967 NL3D::setupEXTVertexShader : 3D: OpengGL extension 'GL_EXT_vertex_shader' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1334 NL3D::setupARBVertexProgram : 3D: OpengGL Extension 'GL_ARB_vertex_program' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1246 NL3D::setupARBFragmentProgram : 3D: OpengGL Extension 'GL_ARB_fragment_program' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1277 NL3D::setupNVFragmentProgram2 : 3D: OpengGL Extension 'GL_NV_fragment_program2' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1286 NL3D::setupARBFragmentShader : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 701 NL3D::setupOESDrawTexture : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 685 NL3D::setupOESMapBuffer : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1129 NL3D::setupNVTextureShader : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 837 NL3D::setupATIEnvMapBumpMap : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1205 NL3D::setupATIFragmentShader : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1043 NL3D::setupEXTSecondaryColor : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1138 NL3D::setupEXTBlendColor : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1151 NL3D::setupNVVertexArrayRange2 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1408 NL3D::setupNVOcclusionQuery : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1427 NL3D::setupARBOcclusionQuery : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1448 NL3D::setupNVTextureRectangle : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1456 NL3D::setupEXTTextureRectangle : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1466 NL3D::setupARBTextureRectangle : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1476 NL3D::setupEXTTextureFilterAnisotropic : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1504 NL3D::setupFrameBufferObject : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1529 NL3D::setupFrameBufferBlit : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1542 NL3D::setupFrameBufferMultisample : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1559 NL3D::setupPackedDepthStencil : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1160 NL3D::setupATIVertexArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1189 NL3D::setupATIMapObjectBuffer : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1231 NL3D::setupATIVertexAttribArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 814 NL3D::setupATITextureEnvCombine3 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1297 NL3D::setupARBVertexBufferObject : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1321 NL3D::setupARBMapBufferRange : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1569 NL3D::setupNVXGPUMemoryInfo : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1577 NL3D::setupATIMeminfo : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   WindowsGL: 
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1992 NL3D::registerWGlExtensions : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1072 NL3D::setupWGLARBPBuffer : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1105 NL3D::setupWGLARBPixelFormat : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:02:19 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1842 NL3D::setupWGLEXTSwapControl : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1858 NL3D::setupWGLAMDGPUAssociation : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:02:19 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1879 NL3D::setupWGLNVGPUAssociation : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1749 NL3D::CDriverGL::initVertexBufferHard : 3D: 4294967295 vertices supported
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1750 NL3D::CDriverGL::initVertexBufferHard : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 2108 NL3D::CDriverGL::initFragmentShaders : WATER: Try ARB_fragment_program
2023/08/29 13:02:19 INF   e0 world_editor.exe driver_opengl.cpp 2126 NL3D::CDriverGL::initFragmentShaders : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:02:19 WRN   e0 world_editor.exe file.cpp 319 NLMISC::CIFile::open : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:02:19 WRN   e0 world_editor.exe font_generator.cpp 159 NL3D::createFreetypeStream : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:02:19 ERR   e0 world_editor.exe font_generator.cpp 227 NL3D::CFontGenerator::CFontGenerator : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
-------------------------------

Log with no filter:
-------------------------------
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1286 : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 701 : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 685 : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1129 : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 837 : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1205 : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1043 : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1138 : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1151 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1408 : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1427 : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1448 : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1456 : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1466 : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1476 : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1504 : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1529 : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1542 : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1559 : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1160 : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1189 : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1231 : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 814 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1297 : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1321 : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1569 : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1577 : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   WindowsGL: 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1992 : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1072 : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1105 : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1842 : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1858 : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1879 : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1749 : 3D: 4294967295 vertices supported
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1750 : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 2108 : WATER: Try ARB_fragment_program
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 2126 : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:02:19 world_editor.exe WRN    e0 file.cpp 319 : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:02:19 world_editor.exe WRN    e0 font_generator.cpp 159 : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:02:19 world_editor.exe ERR    e0 font_generator.cpp 227 : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
-------------------------------
2023/08/29 13:02:19 ERR   e0 world_editor.exe font_generator.cpp 234 NL3D::CFontGenerator::CFontGenerator : FT_New_Face() failed with file 'C:/windows/Fonts\arial.ttf': invalid argument
-------------------------------

Log with no filter:
-------------------------------
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 701 : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 685 : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1129 : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 837 : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1205 : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1043 : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1138 : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1151 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1408 : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1427 : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1448 : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1456 : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1466 : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1476 : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1504 : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1529 : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1542 : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1559 : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1160 : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1189 : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1231 : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 814 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1297 : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1321 : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1569 : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1577 : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   WindowsGL: 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1992 : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1072 : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1105 : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:02:19 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1842 : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1858 : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:02:19 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1879 : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1749 : 3D: 4294967295 vertices supported
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1750 : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 2108 : WATER: Try ARB_fragment_program
2023/08/29 13:02:19 world_editor.exe INF    e0 driver_opengl.cpp 2126 : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:02:19 world_editor.exe WRN    e0 file.cpp 319 : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:02:19 world_editor.exe WRN    e0 font_generator.cpp 159 : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:02:19 world_editor.exe ERR    e0 font_generator.cpp 227 : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
2023/08/29 13:02:19 world_editor.exe ERR    e0 font_generator.cpp 234 : FT_New_Face() failed with file 'C:/windows/Fonts\arial.ttf': invalid argument
-------------------------------
2023/08/29 13:02:20 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64//world_editor_plugin.cfg' in the config file

Log Starting [2023/08/29 13:47:15]
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(world_editor_files, recursive, alternative): 'world_editor_files' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(world_editor_files, 0, ''): 'world_editor_files' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/primitives/, not recursive, alternative): 'l:/primitives/' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/primitives/, 0, ''): 'l:/primitives/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/creature, recursive, alternative): 'l:/leveldesign/game_elem/creature' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/creature, 0, ''): 'l:/leveldesign/game_elem/creature' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/plant, recursive, alternative): 'l:/leveldesign/game_elem/plant' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/plant, 0, ''): 'l:/leveldesign/game_elem/plant' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/items/harvest/, recursive, alternative): 'l:/leveldesign/game_elem/items/harvest/' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/items/harvest/, 0, ''): 'l:/leveldesign/game_elem/items/harvest/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/dfn, recursive, alternative): 'l:/leveldesign/dfn' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/dfn, 0, ''): 'l:/leveldesign/dfn' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/mission/, recursive, alternative): 'l:/leveldesign/game_elem/mission/' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/mission/, 0, ''): 'l:/leveldesign/game_elem/mission/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(continents, recursive, alternative): 'continents' is not a directory, I'll call addSearchFile()
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(continents, 0, ''): 'continents' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:47:15 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64/ligoscape.cfg' in the config file
2023/08/29 13:47:15 WRN   e0 world_editor.exe path.cpp 585 NLMISC::CFileContainer::lookup : PATH: File (file_index.cfg) not found (file_index.cfg)
2023/08/29 13:47:15 WRN   e0 world_editor.exe ligo_config.cpp 262 NLLIGO::CLigoConfig::reloadIndexFile : Can't find index file 'file_index.cfg' in search path, no file index available for alias
2023/08/29 13:47:15 DBG   e0 world_editor.exe dynloadlib.cpp 213 NLMISC::CLibrary::loadLibrary : Loading dynamic library 'nel_drv_opengl_win_r.dll'
2023/08/29 13:47:15 INF   e0 world_editor.exe dru.cpp 109 NL3D::CDRU::createGlDriver : Using the library 'nel_drv_opengl_win' that is in the directory: 'nel_drv_opengl_win_r.dll'
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl_extension.cpp 1616 NL3D::registerGlExtensions : 3D: OpenGL 4.6.0 NVIDIA 535.104.05 / NVIDIA Corporation / NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1622 NL3D::registerGlExtensions : 3D: Available OpenGL Extensions:
3D:     GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
3D:     GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
3D:     GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader 
3D:     GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance 
3D:     GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
3D:     GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
3D:     GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
3D:     GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
3D:     GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
3D:     GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
3D:     GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex 
3D:     GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 
3D:     GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
3D:     GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
3D:     GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
3D:     GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness 
3D:     GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
3D:     GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
3D:     GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
3D:     GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
3D:     GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
3D:     GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
3D:     GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
3D:     GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
3D:     GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
3D:     GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
3D:     GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
3D:     GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
3D:     GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
3D:     GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
3D:     GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
3D:     GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
3D:     GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add 
3D:     GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate 
3D:     GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
3D:     GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
3D:     GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
3D:     GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
3D:     GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float 
3D:     GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
3D:     GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
3D:     GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
3D:     GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
3D:     GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
3D:     GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
3D:     GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
3D:     GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
3D:     GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles 
3D:     GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
3D:     GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile 
3D:     GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd 
3D:     GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
3D:     GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor 
3D:     GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color 
3D:     GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image 
3D:     GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence 
3D:     GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 
3D:     GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
3D:     GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
3D:     GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
3D:     GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite 
3D:     GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 
3D:     GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object 
3D:     GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
3D:     GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 
3D:     GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout 
3D:     GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit 
3D:     GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option 
3D:     GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info 
3D:     GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent 
3D:     GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
3D:     GL_SGIX_shadow GL_SUN_slice_accum WGL_EXT_extensions_string WGL_EXT_swap_control  

2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 592 NL3D::setupARBMultiTexture : 3D: OpengGL Extension 'GL_ARB_multitexture' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 654 NL3D::setupARBTextureCompression : 3D: OpengGL Extension 'GL_ARB_texture_compression' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 674 NL3D::setupARBTextureNonPowerOfTwo : 3D: OpengGL Extension 'GL_ARB_texture_non_power_of_two' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1091 NL3D::setupARBMultisample : 3D: OpengGL Extension 'GL_ARB_multisample' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 716 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_vertex_array_range' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 719 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_fence' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 756 NL3D::setupEXTTextureCompressionS3TC : 3D: OpengGL Extension 'GL_EXT_texture_compression_s3tc' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 767 NL3D::setupEXTVertexWeighting : 3D: OpengGL extension 'GL_EXT_vertex_weighting' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 783 NL3D::setupEXTSeparateSpecularColor : 3D: OpengGL Extension 'GL_EXT_separate_specular_color' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 792 NL3D::setupNVTextureEnvCombine4 : 3D: OpengGL Extension 'GL_NV_texture_env_combine4' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 873 NL3D::setupARBTextureCubeMap : 3D: OpengGL Extension 'GL_ARB_texture_cube_map' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 892 NL3D::setupNVVertexProgram : 3D: OpengGL Extension 'GL_NV_vertex_program' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 967 NL3D::setupEXTVertexShader : 3D: OpengGL extension 'GL_EXT_vertex_shader' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1334 NL3D::setupARBVertexProgram : 3D: OpengGL Extension 'GL_ARB_vertex_program' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1246 NL3D::setupARBFragmentProgram : 3D: OpengGL Extension 'GL_ARB_fragment_program' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1277 NL3D::setupNVFragmentProgram2 : 3D: OpengGL Extension 'GL_NV_fragment_program2' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1286 NL3D::setupARBFragmentShader : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 701 NL3D::setupOESDrawTexture : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 685 NL3D::setupOESMapBuffer : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1129 NL3D::setupNVTextureShader : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 837 NL3D::setupATIEnvMapBumpMap : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1205 NL3D::setupATIFragmentShader : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1043 NL3D::setupEXTSecondaryColor : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1138 NL3D::setupEXTBlendColor : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1151 NL3D::setupNVVertexArrayRange2 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1408 NL3D::setupNVOcclusionQuery : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1427 NL3D::setupARBOcclusionQuery : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1448 NL3D::setupNVTextureRectangle : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1456 NL3D::setupEXTTextureRectangle : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1466 NL3D::setupARBTextureRectangle : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1476 NL3D::setupEXTTextureFilterAnisotropic : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1504 NL3D::setupFrameBufferObject : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1529 NL3D::setupFrameBufferBlit : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1542 NL3D::setupFrameBufferMultisample : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1559 NL3D::setupPackedDepthStencil : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1160 NL3D::setupATIVertexArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1189 NL3D::setupATIMapObjectBuffer : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1231 NL3D::setupATIVertexAttribArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 814 NL3D::setupATITextureEnvCombine3 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1297 NL3D::setupARBVertexBufferObject : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1321 NL3D::setupARBMapBufferRange : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1569 NL3D::setupNVXGPUMemoryInfo : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1577 NL3D::setupATIMeminfo : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   WindowsGL: 
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1992 NL3D::registerWGlExtensions : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1072 NL3D::setupWGLARBPBuffer : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1105 NL3D::setupWGLARBPixelFormat : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:47:16 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1842 NL3D::setupWGLEXTSwapControl : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1858 NL3D::setupWGLAMDGPUAssociation : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:47:16 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1879 NL3D::setupWGLNVGPUAssociation : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1749 NL3D::CDriverGL::initVertexBufferHard : 3D: 4294967295 vertices supported
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1750 NL3D::CDriverGL::initVertexBufferHard : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 2108 NL3D::CDriverGL::initFragmentShaders : WATER: Try ARB_fragment_program
2023/08/29 13:47:16 INF   e0 world_editor.exe driver_opengl.cpp 2126 NL3D::CDriverGL::initFragmentShaders : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:47:16 WRN   e0 world_editor.exe file.cpp 319 NLMISC::CIFile::open : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:47:16 WRN   e0 world_editor.exe font_generator.cpp 159 NL3D::createFreetypeStream : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:47:16 ERR   e0 world_editor.exe font_generator.cpp 227 NL3D::CFontGenerator::CFontGenerator : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
-------------------------------

Log with no filter:
-------------------------------
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1286 : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 701 : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 685 : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1129 : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 837 : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1205 : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1043 : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1138 : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1151 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1408 : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1427 : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1448 : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1456 : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1466 : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1476 : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1504 : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1529 : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1542 : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1559 : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1160 : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1189 : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1231 : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 814 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1297 : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1321 : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1569 : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1577 : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   WindowsGL: 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1992 : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1072 : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1105 : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1842 : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1858 : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1879 : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1749 : 3D: 4294967295 vertices supported
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1750 : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 2108 : WATER: Try ARB_fragment_program
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 2126 : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:47:16 world_editor.exe WRN    e0 file.cpp 319 : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:47:16 world_editor.exe WRN    e0 font_generator.cpp 159 : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:47:16 world_editor.exe ERR    e0 font_generator.cpp 227 : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
-------------------------------
2023/08/29 13:47:16 ERR   e0 world_editor.exe font_generator.cpp 234 NL3D::CFontGenerator::CFontGenerator : FT_New_Face() failed with file 'C:/windows/Fonts\arial.ttf': invalid argument
-------------------------------

Log with no filter:
-------------------------------
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 701 : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 685 : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1129 : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 837 : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1205 : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1043 : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1138 : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1151 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1408 : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1427 : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1448 : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1456 : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1466 : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1476 : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1504 : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1529 : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1542 : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1559 : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1160 : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1189 : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1231 : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 814 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1297 : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1321 : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1569 : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1577 : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   WindowsGL: 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 386 : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1992 : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1072 : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1105 : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:47:16 world_editor.exe DBG    e0 driver_opengl_extension.cpp 1842 : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1858 : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:47:16 world_editor.exe WRN    e0 driver_opengl_extension.cpp 1879 : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1749 : 3D: 4294967295 vertices supported
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl_vertex.cpp 1750 : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 2108 : WATER: Try ARB_fragment_program
2023/08/29 13:47:16 world_editor.exe INF    e0 driver_opengl.cpp 2126 : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:47:16 world_editor.exe WRN    e0 file.cpp 319 : Failed to open file 'C:/windows/Fonts\arial.ttf', error 2 : No such file or directory
2023/08/29 13:47:16 world_editor.exe WRN    e0 font_generator.cpp 159 : Unable to open C:/windows/Fonts\arial.ttf
2023/08/29 13:47:16 world_editor.exe ERR    e0 font_generator.cpp 227 : createFreetypeStream failed with file 'C:/windows/Fonts\arial.ttf'
2023/08/29 13:47:16 world_editor.exe ERR    e0 font_generator.cpp 234 : FT_New_Face() failed with file 'C:/windows/Fonts\arial.ttf': invalid argument
-------------------------------
2023/08/29 13:47:16 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64//world_editor_plugin.cfg' in the config file

Log Starting [2023/08/29 13:48:55]
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(world_editor_files, recursive, alternative): 'world_editor_files' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(world_editor_files, 0, ''): 'world_editor_files' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/primitives/, not recursive, alternative): 'l:/primitives/' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/primitives/, 0, ''): 'l:/primitives/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/creature, recursive, alternative): 'l:/leveldesign/game_elem/creature' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/creature, 0, ''): 'l:/leveldesign/game_elem/creature' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/plant, recursive, alternative): 'l:/leveldesign/game_elem/plant' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/plant, 0, ''): 'l:/leveldesign/game_elem/plant' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/items/harvest/, recursive, alternative): 'l:/leveldesign/game_elem/items/harvest/' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/items/harvest/, 0, ''): 'l:/leveldesign/game_elem/items/harvest/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/dfn, recursive, alternative): 'l:/leveldesign/dfn' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/dfn, 0, ''): 'l:/leveldesign/dfn' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/mission/, recursive, alternative): 'l:/leveldesign/game_elem/mission/' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/mission/, 0, ''): 'l:/leveldesign/game_elem/mission/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 INF   e4 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(continents, recursive, alternative): 'continents' is not a directory, I'll call addSearchFile()
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(continents, 0, ''): 'continents' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 13:48:55 DBG   e4 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64/ligoscape.cfg' in the config file
2023/08/29 13:48:55 WRN   e4 world_editor.exe path.cpp 585 NLMISC::CFileContainer::lookup : PATH: File (file_index.cfg) not found (file_index.cfg)
2023/08/29 13:48:55 WRN   e4 world_editor.exe ligo_config.cpp 262 NLLIGO::CLigoConfig::reloadIndexFile : Can't find index file 'file_index.cfg' in search path, no file index available for alias
2023/08/29 13:48:56 DBG   e4 world_editor.exe dynloadlib.cpp 213 NLMISC::CLibrary::loadLibrary : Loading dynamic library 'nel_drv_opengl_win_r.dll'
2023/08/29 13:48:56 INF   e4 world_editor.exe dru.cpp 109 NL3D::CDRU::createGlDriver : Using the library 'nel_drv_opengl_win' that is in the directory: 'nel_drv_opengl_win_r.dll'
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl_extension.cpp 1616 NL3D::registerGlExtensions : 3D: OpenGL 4.6.0 NVIDIA 535.104.05 / NVIDIA Corporation / NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1622 NL3D::registerGlExtensions : 3D: Available OpenGL Extensions:
3D:     GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
3D:     GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
3D:     GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader 
3D:     GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance 
3D:     GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
3D:     GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
3D:     GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
3D:     GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
3D:     GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
3D:     GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
3D:     GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex 
3D:     GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 
3D:     GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
3D:     GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
3D:     GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
3D:     GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness 
3D:     GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
3D:     GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
3D:     GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
3D:     GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
3D:     GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
3D:     GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
3D:     GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
3D:     GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
3D:     GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
3D:     GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
3D:     GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
3D:     GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
3D:     GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
3D:     GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
3D:     GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
3D:     GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
3D:     GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add 
3D:     GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate 
3D:     GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
3D:     GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
3D:     GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
3D:     GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
3D:     GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float 
3D:     GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
3D:     GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
3D:     GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
3D:     GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
3D:     GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
3D:     GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
3D:     GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
3D:     GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
3D:     GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles 
3D:     GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
3D:     GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile 
3D:     GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd 
3D:     GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
3D:     GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor 
3D:     GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color 
3D:     GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image 
3D:     GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence 
3D:     GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 
3D:     GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
3D:     GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
3D:     GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
3D:     GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite 
3D:     GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 
3D:     GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object 
3D:     GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
3D:     GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 
3D:     GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout 
3D:     GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit 
3D:     GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option 
3D:     GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info 
3D:     GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent 
3D:     GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
3D:     GL_SGIX_shadow GL_SUN_slice_accum WGL_EXT_extensions_string WGL_EXT_swap_control  

2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 592 NL3D::setupARBMultiTexture : 3D: OpengGL Extension 'GL_ARB_multitexture' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 654 NL3D::setupARBTextureCompression : 3D: OpengGL Extension 'GL_ARB_texture_compression' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 674 NL3D::setupARBTextureNonPowerOfTwo : 3D: OpengGL Extension 'GL_ARB_texture_non_power_of_two' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1091 NL3D::setupARBMultisample : 3D: OpengGL Extension 'GL_ARB_multisample' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 716 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_vertex_array_range' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 719 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_fence' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 756 NL3D::setupEXTTextureCompressionS3TC : 3D: OpengGL Extension 'GL_EXT_texture_compression_s3tc' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 767 NL3D::setupEXTVertexWeighting : 3D: OpengGL extension 'GL_EXT_vertex_weighting' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 783 NL3D::setupEXTSeparateSpecularColor : 3D: OpengGL Extension 'GL_EXT_separate_specular_color' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 792 NL3D::setupNVTextureEnvCombine4 : 3D: OpengGL Extension 'GL_NV_texture_env_combine4' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 873 NL3D::setupARBTextureCubeMap : 3D: OpengGL Extension 'GL_ARB_texture_cube_map' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 892 NL3D::setupNVVertexProgram : 3D: OpengGL Extension 'GL_NV_vertex_program' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 967 NL3D::setupEXTVertexShader : 3D: OpengGL extension 'GL_EXT_vertex_shader' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1334 NL3D::setupARBVertexProgram : 3D: OpengGL Extension 'GL_ARB_vertex_program' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1246 NL3D::setupARBFragmentProgram : 3D: OpengGL Extension 'GL_ARB_fragment_program' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1277 NL3D::setupNVFragmentProgram2 : 3D: OpengGL Extension 'GL_NV_fragment_program2' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1286 NL3D::setupARBFragmentShader : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 701 NL3D::setupOESDrawTexture : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 685 NL3D::setupOESMapBuffer : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1129 NL3D::setupNVTextureShader : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 837 NL3D::setupATIEnvMapBumpMap : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1205 NL3D::setupATIFragmentShader : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1043 NL3D::setupEXTSecondaryColor : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1138 NL3D::setupEXTBlendColor : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1151 NL3D::setupNVVertexArrayRange2 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1408 NL3D::setupNVOcclusionQuery : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1427 NL3D::setupARBOcclusionQuery : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1448 NL3D::setupNVTextureRectangle : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1456 NL3D::setupEXTTextureRectangle : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1466 NL3D::setupARBTextureRectangle : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1476 NL3D::setupEXTTextureFilterAnisotropic : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1504 NL3D::setupFrameBufferObject : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1529 NL3D::setupFrameBufferBlit : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1542 NL3D::setupFrameBufferMultisample : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1559 NL3D::setupPackedDepthStencil : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1160 NL3D::setupATIVertexArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1189 NL3D::setupATIMapObjectBuffer : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1231 NL3D::setupATIVertexAttribArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 814 NL3D::setupATITextureEnvCombine3 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1297 NL3D::setupARBVertexBufferObject : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1321 NL3D::setupARBMapBufferRange : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1569 NL3D::setupNVXGPUMemoryInfo : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1577 NL3D::setupATIMeminfo : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   WindowsGL: 
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1992 NL3D::registerWGlExtensions : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1072 NL3D::setupWGLARBPBuffer : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1105 NL3D::setupWGLARBPixelFormat : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 13:48:56 DBG   e4 world_editor.exe driver_opengl_extension.cpp 1842 NL3D::setupWGLEXTSwapControl : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1858 NL3D::setupWGLAMDGPUAssociation : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 13:48:56 WRN   e4 world_editor.exe driver_opengl_extension.cpp 1879 NL3D::setupWGLNVGPUAssociation : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl_vertex.cpp 1749 NL3D::CDriverGL::initVertexBufferHard : 3D: 4294967295 vertices supported
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl_vertex.cpp 1750 NL3D::CDriverGL::initVertexBufferHard : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 2108 NL3D::CDriverGL::initFragmentShaders : WATER: Try ARB_fragment_program
2023/08/29 13:48:56 INF   e4 world_editor.exe driver_opengl.cpp 2126 NL3D::CDriverGL::initFragmentShaders : WATER: ARB_fragment_program OK, Use it
2023/08/29 13:48:56 DBG   e4 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64//world_editor_plugin.cfg' in the config file

Log Starting [2023/08/29 14:01:33]
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(world_editor_files, recursive, alternative): 'world_editor_files' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(world_editor_files, 0, ''): 'world_editor_files' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/primitives/, not recursive, alternative): 'l:/primitives/' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/primitives/, 0, ''): 'l:/primitives/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/creature, recursive, alternative): 'l:/leveldesign/game_elem/creature' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/creature, 0, ''): 'l:/leveldesign/game_elem/creature' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/plant, recursive, alternative): 'l:/leveldesign/game_elem/plant' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/plant, 0, ''): 'l:/leveldesign/game_elem/plant' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/items/harvest/, recursive, alternative): 'l:/leveldesign/game_elem/items/harvest/' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/items/harvest/, 0, ''): 'l:/leveldesign/game_elem/items/harvest/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/dfn, recursive, alternative): 'l:/leveldesign/dfn' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/dfn, 0, ''): 'l:/leveldesign/dfn' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/mission/, recursive, alternative): 'l:/leveldesign/game_elem/mission/' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/mission/, 0, ''): 'l:/leveldesign/game_elem/mission/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 INF   e0 world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(continents, recursive, alternative): 'continents' is not a directory, I'll call addSearchFile()
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(continents, 0, ''): 'continents' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64'
2023/08/29 14:01:33 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64/ligoscape.cfg' in the config file
2023/08/29 14:01:33 WRN   e0 world_editor.exe path.cpp 585 NLMISC::CFileContainer::lookup : PATH: File (file_index.cfg) not found (file_index.cfg)
2023/08/29 14:01:33 WRN   e0 world_editor.exe ligo_config.cpp 262 NLLIGO::CLigoConfig::reloadIndexFile : Can't find index file 'file_index.cfg' in search path, no file index available for alias
2023/08/29 14:01:33 DBG   e0 world_editor.exe dynloadlib.cpp 213 NLMISC::CLibrary::loadLibrary : Loading dynamic library 'nel_drv_opengl_win_r.dll'
2023/08/29 14:01:33 INF   e0 world_editor.exe dru.cpp 109 NL3D::CDRU::createGlDriver : Using the library 'nel_drv_opengl_win' that is in the directory: 'nel_drv_opengl_win_r.dll'
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl_extension.cpp 1616 NL3D::registerGlExtensions : 3D: OpenGL 4.6.0 NVIDIA 535.104.05 / NVIDIA Corporation / NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1622 NL3D::registerGlExtensions : 3D: Available OpenGL Extensions:
3D:     GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
3D:     GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
3D:     GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader 
3D:     GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance 
3D:     GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
3D:     GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
3D:     GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
3D:     GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
3D:     GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
3D:     GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
3D:     GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex 
3D:     GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 
3D:     GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
3D:     GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
3D:     GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
3D:     GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness 
3D:     GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
3D:     GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
3D:     GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
3D:     GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
3D:     GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
3D:     GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
3D:     GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
3D:     GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
3D:     GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
3D:     GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
3D:     GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
3D:     GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
3D:     GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
3D:     GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
3D:     GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
3D:     GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
3D:     GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add 
3D:     GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate 
3D:     GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
3D:     GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
3D:     GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
3D:     GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
3D:     GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float 
3D:     GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
3D:     GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
3D:     GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
3D:     GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
3D:     GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
3D:     GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
3D:     GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
3D:     GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
3D:     GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles 
3D:     GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
3D:     GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile 
3D:     GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd 
3D:     GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
3D:     GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor 
3D:     GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color 
3D:     GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image 
3D:     GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence 
3D:     GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 
3D:     GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
3D:     GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
3D:     GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
3D:     GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite 
3D:     GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 
3D:     GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object 
3D:     GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
3D:     GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 
3D:     GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout 
3D:     GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit 
3D:     GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option 
3D:     GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info 
3D:     GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent 
3D:     GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
3D:     GL_SGIX_shadow GL_SUN_slice_accum WGL_EXT_extensions_string WGL_EXT_swap_control  

2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 592 NL3D::setupARBMultiTexture : 3D: OpengGL Extension 'GL_ARB_multitexture' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 654 NL3D::setupARBTextureCompression : 3D: OpengGL Extension 'GL_ARB_texture_compression' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 674 NL3D::setupARBTextureNonPowerOfTwo : 3D: OpengGL Extension 'GL_ARB_texture_non_power_of_two' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1091 NL3D::setupARBMultisample : 3D: OpengGL Extension 'GL_ARB_multisample' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 716 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_vertex_array_range' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 719 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_fence' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 756 NL3D::setupEXTTextureCompressionS3TC : 3D: OpengGL Extension 'GL_EXT_texture_compression_s3tc' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 767 NL3D::setupEXTVertexWeighting : 3D: OpengGL extension 'GL_EXT_vertex_weighting' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 783 NL3D::setupEXTSeparateSpecularColor : 3D: OpengGL Extension 'GL_EXT_separate_specular_color' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 792 NL3D::setupNVTextureEnvCombine4 : 3D: OpengGL Extension 'GL_NV_texture_env_combine4' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 873 NL3D::setupARBTextureCubeMap : 3D: OpengGL Extension 'GL_ARB_texture_cube_map' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 892 NL3D::setupNVVertexProgram : 3D: OpengGL Extension 'GL_NV_vertex_program' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 967 NL3D::setupEXTVertexShader : 3D: OpengGL extension 'GL_EXT_vertex_shader' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1334 NL3D::setupARBVertexProgram : 3D: OpengGL Extension 'GL_ARB_vertex_program' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1246 NL3D::setupARBFragmentProgram : 3D: OpengGL Extension 'GL_ARB_fragment_program' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1277 NL3D::setupNVFragmentProgram2 : 3D: OpengGL Extension 'GL_NV_fragment_program2' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1286 NL3D::setupARBFragmentShader : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 701 NL3D::setupOESDrawTexture : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 685 NL3D::setupOESMapBuffer : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1129 NL3D::setupNVTextureShader : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 837 NL3D::setupATIEnvMapBumpMap : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1205 NL3D::setupATIFragmentShader : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1043 NL3D::setupEXTSecondaryColor : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1138 NL3D::setupEXTBlendColor : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1151 NL3D::setupNVVertexArrayRange2 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1408 NL3D::setupNVOcclusionQuery : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1427 NL3D::setupARBOcclusionQuery : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1448 NL3D::setupNVTextureRectangle : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1456 NL3D::setupEXTTextureRectangle : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1466 NL3D::setupARBTextureRectangle : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1476 NL3D::setupEXTTextureFilterAnisotropic : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1504 NL3D::setupFrameBufferObject : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1529 NL3D::setupFrameBufferBlit : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1542 NL3D::setupFrameBufferMultisample : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1559 NL3D::setupPackedDepthStencil : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1160 NL3D::setupATIVertexArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1189 NL3D::setupATIMapObjectBuffer : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1231 NL3D::setupATIVertexAttribArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 814 NL3D::setupATITextureEnvCombine3 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1297 NL3D::setupARBVertexBufferObject : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1321 NL3D::setupARBMapBufferRange : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1569 NL3D::setupNVXGPUMemoryInfo : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1577 NL3D::setupATIMeminfo : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   WindowsGL: 
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1992 NL3D::registerWGlExtensions : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1072 NL3D::setupWGLARBPBuffer : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1105 NL3D::setupWGLARBPixelFormat : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 14:01:33 DBG   e0 world_editor.exe driver_opengl_extension.cpp 1842 NL3D::setupWGLEXTSwapControl : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1858 NL3D::setupWGLAMDGPUAssociation : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 14:01:33 WRN   e0 world_editor.exe driver_opengl_extension.cpp 1879 NL3D::setupWGLNVGPUAssociation : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1749 NL3D::CDriverGL::initVertexBufferHard : 3D: 4294967295 vertices supported
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl_vertex.cpp 1750 NL3D::CDriverGL::initVertexBufferHard : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 2108 NL3D::CDriverGL::initFragmentShaders : WATER: Try ARB_fragment_program
2023/08/29 14:01:33 INF   e0 world_editor.exe driver_opengl.cpp 2126 NL3D::CDriverGL::initFragmentShaders : WATER: ARB_fragment_program OK, Use it
2023/08/29 14:01:33 DBG   e0 world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/distribution/ryzom_tools_win_x64/world_editor_plugin.cfg' in the config file

Log Starting [2023/08/29 14:04:34]
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(world_editor_files, recursive, alternative): 'world_editor_files' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(world_editor_files, 0, ''): 'world_editor_files' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/primitives/, not recursive, alternative): 'l:/primitives/' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/primitives/, 0, ''): 'l:/primitives/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/creature, recursive, alternative): 'l:/leveldesign/game_elem/creature' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/creature, 0, ''): 'l:/leveldesign/game_elem/creature' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/plant, recursive, alternative): 'l:/leveldesign/game_elem/plant' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/plant, 0, ''): 'l:/leveldesign/game_elem/plant' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/items/harvest/, recursive, alternative): 'l:/leveldesign/game_elem/items/harvest/' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/items/harvest/, 0, ''): 'l:/leveldesign/game_elem/items/harvest/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/dfn, recursive, alternative): 'l:/leveldesign/dfn' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/dfn, 0, ''): 'l:/leveldesign/dfn' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(l:/leveldesign/game_elem/mission/, recursive, alternative): 'l:/leveldesign/game_elem/mission/' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(l:/leveldesign/game_elem/mission/, 0, ''): 'l:/leveldesign/game_elem/mission/' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 INF   dc world_editor.exe path.cpp 1004 NLMISC::CFileContainer::addSearchPath : PATH: CPath::addSearchPath(continents, recursive, alternative): 'continents' is not a directory, I'll call addSearchFile()
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 1151 NLMISC::CFileContainer::addSearchFile : PATH: CPath::addSearchFile(continents, 0, ''): 'continents' is not found, skip it (current dir is 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax'
2023/08/29 14:04:34 DBG   dc world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax/ligoscape.cfg' in the config file
2023/08/29 14:04:34 WRN   dc world_editor.exe path.cpp 585 NLMISC::CFileContainer::lookup : PATH: File (file_index.cfg) not found (file_index.cfg)
2023/08/29 14:04:34 WRN   dc world_editor.exe ligo_config.cpp 262 NLLIGO::CLigoConfig::reloadIndexFile : Can't find index file 'file_index.cfg' in search path, no file index available for alias
2023/08/29 14:04:34 DBG   dc world_editor.exe dynloadlib.cpp 213 NLMISC::CLibrary::loadLibrary : Loading dynamic library 'nel_drv_opengl_win_r.dll'
2023/08/29 14:04:34 INF   dc world_editor.exe dru.cpp 109 NL3D::CDRU::createGlDriver : Using the library 'nel_drv_opengl_win' that is in the directory: 'nel_drv_opengl_win_r.dll'
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl_extension.cpp 1616 NL3D::registerGlExtensions : 3D: OpenGL 4.6.0 NVIDIA 535.104.05 / NVIDIA Corporation / NVIDIA GeForce GTX 750 Ti/PCIe/SSE2
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1622 NL3D::registerGlExtensions : 3D: Available OpenGL Extensions:
3D:     GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture 
3D:     GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control 
3D:     GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader 
3D:     GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance 
3D:     GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control 
3D:     GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex 
3D:     GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility 
3D:     GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
3D:     GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
3D:     GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv 
3D:     GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex 
3D:     GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 
3D:     GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect 
3D:     GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile 
3D:     GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp 
3D:     GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness 
3D:     GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects 
3D:     GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock 
3D:     GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects 
3D:     GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod 
3D:     GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
3D:     GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync 
3D:     GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 
3D:     GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map 
3D:     GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 
3D:     GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
3D:     GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle 
3D:     GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample 
3D:     GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 
3D:     GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra 
3D:     GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
3D:     GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
3D:     GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add 
3D:     GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate 
3D:     GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader 
3D:     GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
3D:     GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
3D:     GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 
3D:     GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float 
3D:     GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex 
3D:     GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted 
3D:     GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap 
3D:     GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
3D:     GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
3D:     GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
3D:     GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB 
3D:     GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
3D:     GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles 
3D:     GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
3D:     GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile 
3D:     GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd 
3D:     GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect 
3D:     GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor 
3D:     GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color 
3D:     GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image 
3D:     GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence 
3D:     GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 
3D:     GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 
3D:     GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float 
3D:     GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil 
3D:     GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite 
3D:     GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 
3D:     GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object 
3D:     GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
3D:     GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 
3D:     GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout 
3D:     GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit 
3D:     GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option 
3D:     GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info 
3D:     GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent 
3D:     GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture 
3D:     GL_SGIX_shadow GL_SUN_slice_accum WGL_EXT_extensions_string WGL_EXT_swap_control  

2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 592 NL3D::setupARBMultiTexture : 3D: OpengGL Extension 'GL_ARB_multitexture' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 654 NL3D::setupARBTextureCompression : 3D: OpengGL Extension 'GL_ARB_texture_compression' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 674 NL3D::setupARBTextureNonPowerOfTwo : 3D: OpengGL Extension 'GL_ARB_texture_non_power_of_two' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1091 NL3D::setupARBMultisample : 3D: OpengGL Extension 'GL_ARB_multisample' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 716 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_vertex_array_range' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 719 NL3D::setupNVVertexArrayRange : 3D: OpengGL Extension 'GL_NV_fence' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 756 NL3D::setupEXTTextureCompressionS3TC : 3D: OpengGL Extension 'GL_EXT_texture_compression_s3tc' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 767 NL3D::setupEXTVertexWeighting : 3D: OpengGL extension 'GL_EXT_vertex_weighting' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 783 NL3D::setupEXTSeparateSpecularColor : 3D: OpengGL Extension 'GL_EXT_separate_specular_color' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 792 NL3D::setupNVTextureEnvCombine4 : 3D: OpengGL Extension 'GL_NV_texture_env_combine4' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 873 NL3D::setupARBTextureCubeMap : 3D: OpengGL Extension 'GL_ARB_texture_cube_map' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 892 NL3D::setupNVVertexProgram : 3D: OpengGL Extension 'GL_NV_vertex_program' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 967 NL3D::setupEXTVertexShader : 3D: OpengGL extension 'GL_EXT_vertex_shader' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1334 NL3D::setupARBVertexProgram : 3D: OpengGL Extension 'GL_ARB_vertex_program' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1246 NL3D::setupARBFragmentProgram : 3D: OpengGL Extension 'GL_ARB_fragment_program' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1277 NL3D::setupNVFragmentProgram2 : 3D: OpengGL Extension 'GL_NV_fragment_program2' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1286 NL3D::setupARBFragmentShader : 3D: OpengGL Extension 'GL_ARB_fragment_shader' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 701 NL3D::setupOESDrawTexture : 3D: OpengGL extension 'OES_draw_texture' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 685 NL3D::setupOESMapBuffer : 3D: OpengGL extension 'OES_mapbuffer' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1129 NL3D::setupNVTextureShader : 3D: OpengGL Extension 'GL_NV_texture_shader' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 837 NL3D::setupATIEnvMapBumpMap : 3D: OpengGL extension 'GL_ATI_envmap_bumpmap' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1205 NL3D::setupATIFragmentShader : 3D: OpengGL extension 'GL_ATI_fragment_shader' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1043 NL3D::setupEXTSecondaryColor : 3D: OpengGL Extension 'GL_EXT_secondary_color' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1138 NL3D::setupEXTBlendColor : 3D: OpengGL Extension 'GL_EXT_blend_color' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1151 NL3D::setupNVVertexArrayRange2 : 3D: OpengGL Extension 'GL_NV_vertex_array_range2' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1408 NL3D::setupNVOcclusionQuery : 3D: OpengGL Extension 'GL_NV_occlusion_query' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1427 NL3D::setupARBOcclusionQuery : 3D: OpengGL Extension 'ARB_occlusion_query' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1448 NL3D::setupNVTextureRectangle : 3D: OpengGL Extension 'GL_NV_texture_rectangle' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1456 NL3D::setupEXTTextureRectangle : 3D: OpengGL extension 'GL_EXT_texture_rectangle' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1466 NL3D::setupARBTextureRectangle : 3D: OpengGL Extension 'GL_ARB_texture_rectangle' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1476 NL3D::setupEXTTextureFilterAnisotropic : 3D: OpengGL Extension 'GL_EXT_texture_filter_anisotropic' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1504 NL3D::setupFrameBufferObject : 3D: OpengGL Extension 'GL_EXT_framebuffer_object' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1529 NL3D::setupFrameBufferBlit : 3D: OpengGL Extension 'GL_EXT_framebuffer_blit' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1542 NL3D::setupFrameBufferMultisample : 3D: OpengGL Extension 'GL_EXT_framebuffer_multisample' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1559 NL3D::setupPackedDepthStencil : 3D: OpengGL Extension 'GL_EXT_packed_depth_stencil' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1160 NL3D::setupATIVertexArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_array_object' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1189 NL3D::setupATIMapObjectBuffer : 3D: OpengGL extension 'GL_ATI_map_object_buffer' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1231 NL3D::setupATIVertexAttribArrayObject : 3D: OpengGL extension 'GL_ATI_vertex_attrib_array_object' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 814 NL3D::setupATITextureEnvCombine3 : 3D: OpengGL extension 'GL_ATI_texture_env_combine3' was not found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1297 NL3D::setupARBVertexBufferObject : 3D: OpengGL Extension 'GL_ARB_vertex_buffer_object' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1321 NL3D::setupARBMapBufferRange : 3D: OpengGL Extension 'GL_ARB_map_buffer_range' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1569 NL3D::setupNVXGPUMemoryInfo : 3D: OpengGL Extension 'GL_NVX_gpu_memory_info' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1577 NL3D::setupATIMeminfo : 3D: OpengGL extension 'GL_ATI_meminfo' was not found
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D: OpenGL version 1.2 or above(*); Available extensions:
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Texturing: ARBMultiTexture EXTTextureEnvCombine(*) ARBTextureCompression EXTTextureCompressionS3TC NVTextureEnvCombine4 ARBTextureCubeMap NVTextureRectangle ARBTextureRectangle EXTTextureFilterAnisotropic (Maximum = 16.000000) ARBTextureNonPowerOfTwo texture stages(*) = 4
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Programs:  NVTextureShader ARBFragmentProgram NVFragmentProgram2 ARBVertexProgram NVVertexProgram 
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Misc:      EXTSeparateSpecularColor EXTSecondaryColor EXTBlendColor NVOcclusionQuery ARBOcclusionQuery NVStateVARWithoutFlush ARBMultisample NVXGPUMemoryInfo 
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   WindowsGL: 
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   Array/VBO: NVVertexArrayRange (MaxVertex = 1048575) NVVertexArrayRange2 ARBVertexBufferObject ARBMapBufferRange 
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 386 NL3D::CDriverGL::setupDisplay : 3D:   FBO:       FramebufferObject FrameBufferBlit FrameBufferMultisample PackedDepthStencil 
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1992 NL3D::registerWGlExtensions : 3D: Available WGL Extensions:
3D:     WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_make_current_read 
3D:     WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ATI_pixel_format_float 
3D:     WGL_ARB_render_texture WGL_NV_float_buffer WGL_NV_render_texture_rectangle WGL_EXT_extensions_string WGL_EXT_swap_control 
3D:     WGL_EXT_framebuffer_sRGB WGL_EXT_swap_control_tear WGL_NV_vertex_array_range WGL_WINE_pixel_format_passthrough 
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1072 NL3D::setupWGLARBPBuffer : 3D: OpengGL Extension 'WGL_ARB_pbuffer' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1105 NL3D::setupWGLARBPixelFormat : 3D: OpengGL Extension 'WGL_ARB_pixel_format' found
2023/08/29 14:04:34 DBG   dc world_editor.exe driver_opengl_extension.cpp 1842 NL3D::setupWGLEXTSwapControl : 3D: OpengGL Extension 'WGL_EXT_swap_control' found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1858 NL3D::setupWGLAMDGPUAssociation : 3D: OpengGL extension 'WGL_AMD_gpu_association' was not found
2023/08/29 14:04:34 WRN   dc world_editor.exe driver_opengl_extension.cpp 1879 NL3D::setupWGLNVGPUAssociation : 3D: OpengGL extension 'WGL_NV_gpu_affinity' was not found
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl_vertex.cpp 1749 NL3D::CDriverGL::initVertexBufferHard : 3D: 4294967295 vertices supported
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl_vertex.cpp 1750 NL3D::CDriverGL::initVertexBufferHard : 3D: Success to allocate 16.8 Mo of AGP VAR Ram
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 2108 NL3D::CDriverGL::initFragmentShaders : WATER: Try ARB_fragment_program
2023/08/29 14:04:34 INF   dc world_editor.exe driver_opengl.cpp 2126 NL3D::CDriverGL::initFragmentShaders : WATER: ARB_fragment_program OK, Use it
2023/08/29 14:04:35 DBG   dc world_editor.exe config_file.cpp 408 NLMISC::CConfigFile::reparse : CF: Adding config file 'Z:/home/ulukyn/repos/ryzom-data/tools/nevrax/world_editor_plugin.cfg' in the config file
